using System;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("BoxEventMgr")]
	public class BoxEventMgr : MonoBehaviour
	{
		public BoxEventInfo m_EventInfo => method_3<BoxEventInfo>("m_EventInfo");

		public BoxEventMgr(IntPtr address, string className)
			: base(address, className)
		{
		}

		public BoxEventMgr(IntPtr address)
			: this(address, "BoxEventMgr")
		{
		}

		public void Awake()
		{
			method_8("Awake");
		}

		public Spell GetEventSpell(BoxEventType eventType)
		{
			return method_14<Spell>("GetEventSpell", new object[1] { eventType });
		}
	}
}
